Archive for March, 2008

Last week absence

Sorry for the lack of updates had a heavy project going on so hadn’t the time to blog or things, the usual updates will continue starting today.
On  a somewhat related note , a good friend of my is going to start a new blog about games so expect even more reviews , rants and whatnot, and ofcourse I will be joining him.

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World Of Duty ?

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The head cheese at Activision, Bobby Kotick, recently made headlines for his assertion that, in order to compete properly with World of Warcraft, publishers may need to invest nearly a billion dollars in such a venture. Fortunately for Kotick and crew, they now have access to the big brains at Blizzard and Vivendi, a group of folks who know quite a bit about the MMO business. How then, can Activision exploit its biggest earners into even bigger financial monsters?

The Activision CEO says that during the first few months of integration planning with Vivendi, they asked themselves some serious questions about what they consider “the fastest growing markets in the world”, including Asian markets and MMOs.

As an example, Kotick said to investors at the Morgan Stanley Technology Conference, “What would be the natural evolution of a property like Call of Duty into a massively-multiplayer environment and how do you monetize that?”

Kotick parlayed that into a thought on in-game advertising, in which he pointed to Starcraft as a model for short-session, ladder tournament play that can easily support ad spots. While a Call of Duty MMO may be a long way off, if it ever gets off the ground, it’s starting to sound like Activision execs may be giving it serious thought and we’d expect it to be a big focus for the publisher’s ad revenue model.

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I really don’t see the point of this , honestly.Isn’t the Call of Duty 4 Multiplayer , Multiplayer enough?
It already has the ranking system , the level and experience system and unlockables.
So what are they planning? Maybe a huge world like any other mmorpg where you can run goallessly killing terrorist mobs , do quests involving killing mobs and invading Iraqs Caves and buildings and maybe , just maybe a Raid where you do fun PvP action doing a 5 minutes ( tops ) shootout?
And can you image what the gear system would be like?

Strogenov killed Iraqian Terrorist
Iraqian Terrorist dropped [ Iraqian Helmet ]

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It really isn’t that Massive.

One thing I’ve always find myself thinking is,: Is a mmorpg really necessary?

Don’t get me wrong here, I enjoy playing online role-playing games with my friends. Because that’s most of the times the only thing you do.

An MMORPG , an “ Massive” Multiplayer online role-playing game , they are really not that massive , not even in a crowded town or raid.
I think it sums up to about 20 to 30 people tops, unless by massive they meant the environment. So correct me if I’m wrong. But what I am trying to say is that it just as good could be a Offline-game on Lan Mode, because in 80% of the cases you won’t interact with the other players, because either they are just plain idiots, jerks and/or just ignore you all together or don’t even speak proper English.

I don’t know about other people but, I only play MMO’s with friends and sometimes with players who cross our path and know how to be civil and cool

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Let us be silent for a minute.

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Ernest Gary Gygax (July 27, 1938 – March 4, 2008) was an American writer and game designer, best known for co-creating the pioneering role-playing game Dungeons & Dragons (D&D) with Dave Arneson, and co-founding the company Tactical Studies Rules with Don Kaye in 1974. Gygax is generally acknowledged as the father of the role-playing game.

On March 4th, the Associated Press confirmed reports of Gygax’s passing that originally were made by Troll Lord Games, a small role playing game company Gygax had been working with. He had been in poor health, suffering multiple strokes and a near-heart attack

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Research indicatates 50-70% of the MMO players “crossdress”

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A study by Nottingham Trent University revealed that over half of the males who play MMOs play as female characters, and nearly three-quarters of females play as male characters. 70% of the females polled said they played as males, because they didn’t want guys to know that they had breasts and vagina’s and because they seemed to get treated better. Chief researcher Zaheer Hussain explains:

It seems that women gender swap for a variety of reasons, such as to avoid unsolicited male approaches on their female characters, or because they felt male characters were treated better by other males during the course of the game

By that logic, it seems male MMO players enjoy “male approaches on their female characters” and like to be treated bad, because 54% play as females. That, and looking at a hot pixelated night elf follow your commands for 8 hours straight is a lot easier on the eyes than watching a virtual man do the same.

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It’s not that I like to “cross-dress” just to cross dress , but after almost 8 years playing MMO’s with male characters , it gets kind of boring and another thing they forgot to mention is that Female characters are most of the times better textured, has more Appearance options to choose from than Male characters who have mostly only a limited set of appearance options and most of the time look kind of dorky and dull.

And to simply put it into a nutshell : Male players like females , so they play as one. Female players like Males , so they play as one.

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Glad to know.

I’ve been playing Bloodymare for a while , which went in closed beta not that long ago.
and If you want my opinion in a nutshell here it is : it’s very similar to world of warcraft but than the adult version of it.
Anyhow , Going to give it a full review later this week.

But this post is really about females , female villagers.
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I’m glad they pointed that out , saves alot of confusion.

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